How to Play Social Malpractice
Game Objective
Compete to create the most outrageous, hilarious, or awkward responses to workplace and social scenarios. Win points by submitting the best cards, surviving intervention twists, and being voted top by the judge.
Game Setup
- 3–8 players recommended
- Each player joins a game lobby, then receives a hand of 7 Response Cards
Turn Structure
- Scenario Card: A scenario appears. Example: “What&apos the worst thing to say in a job interview?”
- Players:
- Choose a Response Card from their hand to submit anonymously.
- Can play special Intervention Cards for plot twists!
- Judge: Reviews all responses, then picks the best answer (or handles interventions).
- Scoring: Winner gets a point, everyone draws back to 7 cards. First to 7 points wins!
Card Types
- Scenario Card – The prompt. Always one per round.
- Response Card – Play to answer the scenario. May be standard, ultra-short, or Intervention.
- Intervention Card – Play for chaos! See below for details.
Intervention Cards
- Whistleblower: Nullifies the judge's winning pick. Judge must choose again after resubmit.
- Corporate Restructuring: Forces all players to discard and redraw their response cards. Previously submitted cards are unaffected.
- HR Nightmare: After cards are revealed, causes played cards and who submitted each card to be randomly switched.
- Performance Review: Pick 2 players to swap hands.
- Gaslighting: Resets the round. New scenario, new response cards.
Winning the Game
First player to earn 8 points wins Social Malpractice!
Party Etiquette
- Keep it fun—outrageous, raunchy, and irreverent is the point!
- Don’t play cards you’re not comfortable defending in front of your friends 😈
- No peeking at others’ hands—unless an intervention says so!
- Judges’ decisions (unless gaslit) are final.